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  1. CARTO for Developers
  2. Key concepts
  3. Visualization with deck.gl
  4. Basemaps

Google Maps

PreviousCARTO BasemapNextExamples

Last updated 1 year ago

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CARTO provides a powerful way to visualize data from your datawarehouse with . By utilizing the of deck.gl you can bring data from a table, a tileset or even a SQL directly all from JS.

After completing this guide, you will have your first Google Maps API map with data from your datawarehouse!

Basic setup

At this point you will have a simple map:

Adding data from CARTO

<script src="https://unpkg.com/deck.gl@^8.8.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/carto@^8.8.0/dist.min.js"></script>

About Carto Platform Versions

In this documentation we use the term “CARTO 3” to refer to the latest version of the CARTO platform launched on October 2021, and “CARTO 2” to refer to the previous version. We provide examples for both versions and we add notes when there are differences in the way you need to work with each of them. Note that each platform version has its own set of account credentials.

Then you need to provide the credentials for connecting to the CARTO 3 platform, as explained here. Here we are using a token with access to some public datasets in BigQuery. You will need to create a token with access to the datasets you want to visualize.

setDefaultCredentials({
  apiBaseUrl: 'https://gcp-us-east1.api.carto.com',
  apiVersion: API_VERSIONS.V3,
  accessToken: 'eyJhbGciOiJIUzI1NiJ9.eyJhIjoiYWNfbHFlM3p3Z3UiLCJqdGkiOiI1YjI0OWE2ZCJ9.Y7zB30NJFzq5fPv8W5nkoH5lPXFWQP0uywDtqUg8y8c'
});

Starting with Google Maps v3.45 there are two modes of rendering: Vector and Raster. In this case we are using a vector map, so vector rendering will be used.

  • Shared 3D space: objects drawn by the GoogleMapsOverlay class appear inside the Google Maps scene, correctly intersecting with 3D buildings and behind the contextual labels drawn by Google Maps

  • Tilting and rotating the view is supported

  • Rendering uses the same WebGL context as Google Maps, improving performance

  • connection is the name of the connection to BigQuery in the CARTO 3 Workspace.

  • type defines the type of dataset. In this case, we are going to visualize a table so we use one of the constants defined in the MAP_TYPES enumeration.

  • data contains the dataset that we want to visualize. It can be the name of a table, the name of a tileset, or a SQL query. In this case we are going to provide a table name. The CartoLayer will make the appropriate requests to the Maps API to retrieve the GeoJSON features from the BigQuery table.

const deckOverlay = new deck.GoogleMapsOverlay({
    layers: [
        new deck.carto.CartoLayer({
            connection: 'bqconn',
            type: deck.carto.MAP_TYPES.TABLE,
            data: `cartobq.public_account.retail_stores`,
            getLineColor: [255, 255, 255],
            getFillColor: [238, 77, 90],
            pointRadiusMinPixels: 6,
            lineWidthMinPixels: 1,
        }),
    ]
});
deckOverlay.setMap(map);

All together

<!DOCTYPE html>
<html>
  <head>
    <title>Simple Map</title>
    <script src="https://polyfill.io/v3/polyfill.min.js?features=default"></script>
    <script src="https://unpkg.com/deck.gl@^8.8.0/dist.min.js"></script>
    <script src="https://unpkg.com/@deck.gl/carto@^8.8.0/dist.min.js"></script>  
    <style>
      /* Always set the map height explicitly to define the size of the div
       * element that contains the map. */
      #map {
        height: 100%;
      }

      /* Optional: Makes the sample page fill the window. */
      html,
      body {
        height: 100%;
        margin: 0;
        padding: 0;
      }
    </style>
  </head>

  <body>
    
    <div id="map"></div>

    <!-- Async script executes immediately and must be after any DOM elements used in callback. -->
    <script
      src="https://maps.googleapis.com/maps/api/js?key=AIzaSyDvHtBZM79O5uGTBT1ZOWOKW2_FVMstHNs&callback=initMap&libraries=&v=beta"
      async
    ></script>
    
  </body>

  <script type="text/javascript">
    let map;

    function initMap() {
      map = new google.maps.Map(document.getElementById("map"), {
        center: { lat: 38, lng: -98 },
        zoom: 4,
        mapId: '856f688f677c0bc3',
      });

      deck.carto.setDefaultCredentials({
        apiBaseUrl: 'https://gcp-us-east1.api.carto.com',
        apiVersion: deck.carto.API_VERSIONS.V3,
        accessToken: 'eyJhbGciOiJIUzI1NiJ9.eyJhIjoiYWNfbHFlM3p3Z3UiLCJqdGkiOiI1YjI0OWE2ZCJ9.Y7zB30NJFzq5fPv8W5nkoH5lPXFWQP0uywDtqUg8y8c'
      });

      const deckOverlay = new deck.GoogleMapsOverlay({
        layers: [
          new deck.carto.CartoLayer({
            connection: 'bqconn',
            type: deck.carto.MAP_TYPES.TABLE,
            data: `cartobq.public_account.retail_stores`,
            getLineColor: [255, 255, 255],
            getFillColor: [238, 77, 90],
            pointRadiusMinPixels: 6,
            lineWidthMinPixels: 1,
          }),
        ],
      });

      deckOverlay.setMap(map);
    }

  </script>
</html>

We are going to start with the Hello World example from the Google Maps Javascript API , but centering the initial view on the United States and zoom level 4. To simplify the example, we are going to embed the JavaScript code and the CSS declarations in the HTML file.

We are going to use the new for the Maps Javascript API. These features add support for vector maps, 3D graphic content, continuous zoom and tilt/heading parameters. Please follow the instructions to in the Google Cloud Console.

View this step

The first step you need to perform is to add the dependencies, including the CARTO :

From v8.6, the deck.gl class automatically detects at runtime which rendering type is used. The Vector rendering mode is in general more performant, and the GoogleMapsOverlay class offers several features not available when using Raster rendering such as:

Now you can add a map layer from the public account. In order to add the layer, we will use the class from deck.gl. We need to specify the layers as an array. In this case, we only have one from the deck.gl CARTO submodule. We pass the following parameters to the constructor:

Style parameters. In order to display the information, the uses the to style the features, so all the properties of this class are supported. The style parameters depend on the dataset type of geometry. In this case, we are adding a point layer, so we specify the point color using the getFillColor property, the circle outline color with the getLineColor property, and the point and outline sizes through the pointRadiusMinPixels and lineWidthMinPixels properties.

Finally you need to use the function on the object to add the layer to the map.

You can explore the final step

documentation
WebGL features
create a Map ID
here
deck.gl
submodule
GoogleMapsOverlay
GoogleMapsOverlay
CartoLayer
CartoLayer
GeoJsonLayer
setMap
GoogleMapsOverlay
here
Google Maps Javascript API
CartoLayer class