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Layers
This guide explains how to work with layers in a CARTO for React application.
CARTO for React uses deck.gl for visualization, so you can use any deck.gl layer, not only the specific CARTO submodule layer (CartoLayer).
If you use the code generator for adding your layers (see below), it will create a
CartoLayer
with default rendering and interactivity properties.If you are working with the CartoLayer, you need to associate it with a data source. The source provides
data
, type
, connection
, and, optionally, credentials
properties that are used by CARTO for deck.gl to retrieve the vector tiles.In order to to link the layer with one or more widgets, the
useCartoLayerProps
hook adds a callback to process the data used for visualization when it arrives (when using viewport mode). This only works with the CartoLayer
and layers compatible with this hook, like the GeoJsonLayer
.Sources are usually created with the code generator. If you use
stores
as the name for your source, the code generator will create a new file named storesSource.js
in the src/data
folder with the following content:import { MAP_TYPES } from '@deck.gl/carto';
const STORES_SOURCE_ID = 'storesSource';
const source = {
id: STORES_SOURCE_ID,
type: MAP_TYPES.TABLE,
connection: 'bqconn',
data: 'cartobq.public_account.retail_stores',
};
export default source;
yarn hygen layer new
When you execute this command, you will need to select the name and source for your layer and you need to decide if you want to attach the layer to a view, so the layer is displayed in the map when the view is selected and is removed when the user switches to another view.
It creates a new file that exports a function with the name of the layer. This function returns a CARTO for deck.gl layer with default styling properties. The function retrieves the associated source from the store and use the source
type
, connection
, data
and credentials
properties.If we introduce
Stores
as the name in the code generator, a file named StoresLayer.js
will be created in the src/components/layers
folder with the following content:import { useSelector } from 'react-redux';
import { CartoLayer } from '@deck.gl/carto';
import { selectSourceById } from '@carto/react-redux';
import { useCartoLayerProps } from '@carto/react-api';
import htmlForFeature from 'utils/htmlForFeature';
export const STORES_LAYER_ID = 'storesLayer';
export default function StoresLayer() {
const { storesLayer } = useSelector((state) => state.carto.layers);
const source = useSelector((state) => selectSourceById(state, storesLayer?.source));
const cartoLayerProps = useCartoLayerProps({ source });
if (storesLayer && source) {
return new CartoLayer({
...cartoLayerProps,
id: STORES_LAYER_ID,
getFillColor: [241, 109, 122],
pointRadiusMinPixels: 2,
getLineColor: [255, 255, 255],
lineWidthMinPixels: 1,
pickable: true,
onHover: (info) => {
if (info?.object) {
info.object = {
html: htmlForFeature({ feature: info.object }),
style: {},
};
}
},
});
}
}
The code generator will include the new layer in the
getLayers
function within the src/components/layers/index.js
file. This function is used by the <Map/>
component to initialize the layers
property.import StoresLayer from './StoresLayer';
export const getLayers = () => {
return [
StoresLayer(),
];
};
If you decide to attach the layer to an existing view, the following code is added to the view:
import { STORES_LAYER_ID } from 'components/layers/StoresLayer';
import storesSource from 'data/sources/storesSource';
useEffect(() => {
// Add the source to the store
dispatch(
addSource(storesSource)
);
// Add the layer to the store
dispatch(
addLayer({
id: STORES_LAYER_ID,
source: storesSource.id,
})
);
// Cleanup
return () => {
dispatch(removeLayer(STORES_LAYER_ID));
dispatch(removeSource(storesSource.id));
};
}, [dispatch]);
The
dispatch
function is used to dispatch an action to the Redux store. This is how this works:- 1.The view dispatches the new source to the store.
- 2.The view dispatches the new layer to the store.
- 3.The Map Component is re-rendered since the store has changed.
- 4.The Map Component get all the layers in the store and draw them.
This is one of the benefits of reactive programming: we can add the layer from any place in the application just by dispatching the right action.
If you use the code generator, the code will create a
CartoLayer
with default styling properties. To learn more about customizing the style properties for your layers, please read the Customizing the CartoLayer style guide in the CARTO for deck.gl documentation.In addition to traditional geometries defined by pairs of coordinates, the
CartoLayer
also supports data sources using spatial indexes from discrete global grid systems, like H3 or Quadbins. If your data source contains spatial indexes instead of traditional geometries, you need to add additional properties to the source definition.The first parameter passed to the layer constructor when using the code generator is
...cartoLayerProps
. This is a set of default properties that are used mainly for setting the source properties, and filtering and highlighting features. You can get more details about the useCartoLayerProps
hook in the library reference.If you need to override the
uniqueIdProperty
, used in vector tile layers to identify features, you need to specify the property name when you call the hook. This is useful for filtering and highlighting when a feature crosses or is present in multiple tiles:const cartoLayerProps = useCartoLayerProps({ source, uniqueIdProperty: 'mycustomid' });
If you need to override any of the properties configured by the hook, you must include them in the layer constructor after
...cartoLayerProps
. For instance, if you want to add your own updateTriggers
property, you could add the following code to maintain the current behavior and add your own update trigger for a given accessor (getFillColor
, getRadius
…):return new CartoLayer({
...cartoLayerProps,
...
updateTriggers: { // below the cartoLayerProps hook, otherwise it will be overwritten
...cartoLayerProps.updateTriggers, // getting existing update triggers
accessor: data_property // the trigger (accessor will be re-evaluated if data_property changes)
}
...
});
The
useCartoLayerProps
hook also defines handlers for CartoLayer
events like onDataLoad
or onViewportLoad
. If you need to add additional functionality to these handlers, you can listen to the events but you must call the original handler to ensure the app keeps working as expected:return new CartoLayer({
...cartoLayerProps,
...
onDataLoad: (data) => {
... // Your code here
cartoLayerProps.onDataLoad(data);
}
...
});
If you want to use a different deck.gl layer (i.e.
ArcLayer
, TripsLayer
), read this section in the deck.gl documentation to learn more.This is the summary:
- To create a layer you need to:
- 1.Define a function that returns a deck.gl layer.
- 2.Export the layer ID as a constant.
- The layer must be added to the map component layers array.
- You need to add the source and the layer to the store when the view is initialized.
Last modified 3mo ago